stardew valley flounder

stardew valley flounder

Flounder Spawn Help Spawning items in Stardew Valley is not done via commands, but rather through a cheat in which you must set your character's name, or the name of an animal, to the item code of the item you wish to spawn surrounded by [ and ]. thank you!

Fish ponds were a totally new thing for me in Stardew Valley, and for a long time (in this game) I just had one.

For example, having a controller plugged in no longer snaps mouse input to buttons.Improved placement logic with a controller (planting seeds, placing furniture, etc).You can now direct your fishing casts with a controller.The buffs display tooltip is now hidden if the mouse cursor isn’t visible.Fixed cursor snapping to upper-left item when clicking the organize items buttons on the controller.Fixed D-Pad not correctly selecting dialogue options.Fixed an issue making the animal pregnancy disable option unselectable with a controller.Fixed navigation of the languages menu using a controller.Fixed an issue where rearranging artifacts in the museum didn’t work with controller-style menus.Fixed various issues related to selecting dialogue choices with a controller.Fixed being able to move the cursor on the shipment screen after the screen is dismissed with the OK button on a controller.Fixed cursor slightly misaligned on the skills screen when you first enter it using a controller.Fixed various issues related to the display of the cursor in the level up screens with a controller.Fixed some issues with controller navigation of the items in the wallet section of the skills tab.Fixed controller navigation of dropdown lists in the options screen.Fixed an issue where the controller’s left thumbstick was moving the mouse cursor around while playing minigames.Fixed an issue where using the face buttons to aim shots in Journey of the Prairie King on the controller would sometimes cause the shots to go in the wrong direction and cause the player to get stuck shooting.Fixed chest color picker buttons being selectable if the color picker isn’t shown.Various copyediting, improved text, tweaked sprites, and tweaked map tiles.Made some optimizations that may improve performance on some machines/platforms or in some cases.Improved many translations and fixed missing font characters in Korean.Adjusted the mail received after collapsing to more accurately reflect timeline changes in the game.Adjusted a dialogue option in Penny’s 2-heart event to be more considerate of George’s perspective.Removed the Junimo Note/Community Center Button from non-inventory screens.Items found in the trash now pop out of the trash instead of going directly into your inventory.In single-player, the mines now reset as soon as you leave instead of waiting for the next 10-minute update.NPCs now destroy trees in their path (and will trample wild tree seeds underfoot).NPCs now close their eyes and do a sleep pose when they go to bed.Penny no longer randomly reveals Pam’s taste for alcoholic items.Fish sold to Willy are now resold in his own shop (fish are no longer sold at Pierre’s).Made David’s cage look more appropriate for guinea pigs.Reduced splash effect of small cosmetic debris to make it easier to distinguish splash of actual items.Adjusted sound made when picking up forageables, eggs, etc.Added log for unexpected network disconnects (in a separate The ordering of the items on the collections page is now consistent between languages.Dismissing a letter with unclaimed items now automatically picks up the items.You can no longer activate the Statue of Uncertainty if you haven’t met the level requirements.You no longer take damage from monsters while passing out at 2am.opening the journal while fishing paused time but still caught fish;opening the journal while dying skipped the death event and prevented losing items;you could use an incorrect item in some cases (like using a wallpaper to obtain the Galaxy Sword, incubate a dinosaur egg, or when crafting);you could predict the mushroom level pattern in the mines;you couldn’t be damaged while the eat confirmation prompt was up in multiplayer;right-clicking a fishing rod attachment in the inventory reset its durability;using glitches to leave the spa while in swimming mode would result in infinite energy/health regen;you could obtain up to 109 statues of perfection by storing each one in a cabin’s inventory chest;items of different qualities could be combined into one stack when buying from Pierre;you could sell items to Pierre’s at an upgraded price (e.g.

)Fixed issue where harvesting a tapped mushroom tree in winter would cause it to not produce again until mid-Spring, rather than Spring 1.Fixed issue where snow yams and winter root could be dug up in the desert in winter.Fixed some Witch Swamp and Mutant Bug Lair water tiles not correctly marked as water, causing inconsistent fish quality in those areas.Fixed issue where entering a house the moment an NPC passes through a door would close the door on top of the NPC, causing them to get stuck.Fixed issue where fruit trees wouldn’t grow if there was a monster or other NPC near them overnight.Fixed issue where closing a mine chest with the OK button while your inventory was full destroyed the item; instead the item is now dropped.You can now collect Lost Books even if your inventory is full.Fixed horses being unmountable if they’re very close to a pet.Fixed being able to trash items from the crafting menu even though the trash can is invisible.Fixed answering dialogues on a small screen causing the cursor to interact with the toolbar.Fixed interacting with objects in the world while holding an item sometimes causing both the interaction and object to be used at the same time.Fixed interacting with a fireplace sometimes not toggling it.Fixed interacting with objects so that objects behind the character are longer interacted when the character is facing upwards.Fixed interacting with a trash can on horseback simultaneously dismounting the horse and searching the trash (now just dismounts).Fixed issue where players couldn’t harvest or pick up items by clicking and holding the tool button with a melee weapon or scythe in hand.Fixed issue where attempting to charge an upgraded watering can to the left of a body of water on the farm would prevent the farmer from charging it.Fixed unable to fill water can from the left side of the water trough in the greenhouse.Fixed issue where depositing ore into two nearby furnaces could activate both of them.Fixed large rotated furniture being placeable on top of tables, causing them to disappear.Fixed issue where players could move while warping out of the Witch’s Swamp.Fixed issue where players couldn’t push through farm animals in some cases if they were offset by half a tile.Fixed issue where interactable furniture like fireplaces couldn’t be picked up with left-click when standing close to them and holding a non-tool item.Fixed issue where it was hard to click on NPCs if you went into a festival while holding a placeable item.Fixed crawling-stage babies in the crib not being interactable.Fixed minor issue where you could cause the farmer to stop shaking during a tool charge by pressing a movement key.Fixed being able to interact with NPCs when your farmer is set to be immobile. The above cheat code applies to all platforms including PC/Mac (Steam), XBOX One, PS4 and the Nintendo Switch.Spawning items in Stardew Valley is not done via commands, but rather through a cheat in which you must set your character's name, or the name of an animal, to the item code of the item you wish to spawn surrounded by [ and ].To spawn this item using an animal's name, visit Marnie's Ranch, speak to Marnie and purchase an animal (we recommend a chicken as it is cheapest).

when the new ‘add to existing stacks’ button is available, pressing the hotkey will automatically snap to that button for easier inventory consolidation.You can now highlight the list of required items in the Junimo bundle screen while using a controller, so you can see a tooltip with the item’s description.the bundle screen (no longer need to scroll all the way to the right to access the second row);Improved switching between keyboard/mouse and controller mode. Bewaffnet mit seinen abgenutzten Werkzeugen und ein paar Münzen, beginnst du dein neues Leben. Bans are per-farm, and the command can be called with a farmer name, user ID, or IP address. chat command which prints the current ping to the host (for farmhands) or to each farmhand (for the host). )The Forester profession now causes 25% more wood to drop from trees/stumps/logs, instead of raising the value of wood by 50%.Speed-Gro and Retaining Soil can now be applied to crops anytime.Basic and Quality Fertilizers can be applied to seeds (but can’t be applied once a seed has sprouted).Rebalanced the frequency that secret notes are dropped.Fishing tackle now sells for less once damaged, depending on its remaining durability.Sweet Gem Berry can no longer be bought from the traveling cart (you can only buy the seeds).Bean Hotpot now grants max energy +30 and magnetism +32, instead of showing “max energy +2” but granting nothing.Spring Onions quality is now determined at the start of the day.Made bottom edge of fishing bobber bar slightly more generous.The effect of fishing level on fish size no longer caps at 10.Debris now respawns at the start of spring in Cindersap Forest, town, and the Railroad.Reduced cases of items splashing into water when they’re visually on dry land.Lightning rods are now always harvestable immediately the day after being struck.Wheat now has a 40% chance to also drop hay on harvest.Wild Bait can now be obtained from fishing treasure chests if you know the crafting recipe.Added an on-screen keyboard to type into chat or text fields using the controller.Added ability to stow an item when playing with the controller, freeing up your hands to interact with NPCs without accidentally gifting them items.Added a left/right bumper hotkey in inventory menus. Added 14-heart events for every spouse. I tried rainbow trout because I wanted prismatic shards, but all they ever made was roe, so I switched to sturgeon, for the caviar.



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stardew valley flounder 2020